﻿/* SCE CONFIDENTIAL
$PSLibId$
* Copyright (C) 2010 Sony Computer Entertainment Inc.
* All Rights Reserved.
*/

float4 main(
	float4 vColor : COLOR0,
	float2 vTexCoord : TEXCOORD0,
	uniform sampler2D testTex : TEXUNIT0)
{
	return tex2D(testTex, vTexCoord)*vColor;
}
